Yu-Gi-Oh! 5D's - Season 1
Episodes (64)
On Your Mark, Get Set, Duel!
This episode introduces the basic aspects and rules of the Turbo Duel, Speed World and the new Synchro and Tuner monsters. Rally gives Yusei a stolen chip to upgrade his Duel Runner, but they are hunted down by Security forces. Yusei draws their pursuers away, and is dragged into a Turbo Duel against Trudge, one of the Security officers.
Creepy Crawlies
With his Duel Runner on the line, Yusei finds himself dueling against a bully who battles with a deck full of bugs.
Pipe Dreams
Looking to get his Stardust Dragon card back from Jack Atlas, Yusei takes off in a race against time… and Sector Security.
A Blast from the Past, Part 1
After making it through to New Domino City, Yusei confronts his old friend Jack Atlas and challenges him to a Turbo Duel.
A Blast from the Past, Part 2
As the clash between Jack and Yusei comes to a climatic close, a mysterious creature appears as their two Dragons duke it out.
The Facility, Part 1
After being sent to The Facility, Yusei befriends an odd old man who duels with a treasure deck full of ancient mystic cards.
The Facility, Part 2
Yusei duels the top dog at The Facility using Yanagi’s treasure deck. Meanwhile, Jack learns about the mystery surrounding his Mark of the Crimson Dragon.
Fire It Up!
With Yusei still serving out his sentence at The Facility, Jack finds himself having to face off against former Turbo Duel Champion Hunter Pace in a rematch that could send Jack’s career up in smoke.
The Lockdown Duel, Part 1
After being sent to the Maximum Security Zone in The Facility, Yusei risks being permanently placed in lockdown when he decides to duel Chief Armstrong in order to win a pardon for his pal.
The Lockdown Duel, Part 2
As the clash between Yusei and the Chief comes to a shocking conclusion, Yusei must figure out a way to win the battle before his life points get zapped to zero.
The Take Back, Part 1
After being freed from the Facility, Yusei risks being re-incarcerated when he tries to take back his Duel Runner from Sector Security’s security vault. Can Yusei sneak in and out without being detected, or will a familiar foe send him back to the Facility forever?
The Take Back, Part 2
With Officer Trudge in hot pursuit, Yusei looks to rev his game up before the long arm of the law grabs a hold of him for good!
A Duel to Remember
When Yusei can’t remember his own name, he agrees to duel a pint-sized player named Leo in the hopes of getting his memory back.
Bloom of the Black Rose
As Leo and his pal Dexter venture into the narrows of New Domino City to find the mysterious duelist known as the Black Rose, Blister breaks out a plan to keep Yusei’s friends in the Satellite Sector safe from Goodwin’s goons.
Welcome to the Fortune Cup
The stage is set for the Fortune Cup as eight elite duelists vie for the chance to take on the reigning champion Jack Atlas. However, for the Master of Ceremonies Rex Goodwin, it’s not about who wins or loses as he has his sights set on discovering who among the eight have the Mark of the Crimson Dragon.
Battle With the Black Rose
The second duel of the Fortune Cup is about to get under way as the mysterious duelist known as the Black Rose finds herself having to face off against a medieval menace named Sir Randsborg.
Surprise, Surprise!
With the first Turbo Duel of the Fortune Cup set to start, a surprise guest forces Yusei’s competition to take an unexpected pit stop.
Return to the Spirit World, Part 1
Director Goodwin enlists the hypnotic powers of the Professor to expose Luna as a Signer and uncover the secrets she unknowingly knows of the Duel Monsters Spirit World.
Return to the Spirit World, Part 2
As the battle between the Professor and Luna continues, Luna looks to keep a promise she made to protect the Duel Monsters Spirit World, but in order for her to succeed, she must first break free of the hypnotic hold the Professor has on her.
Second Round Showdown, Part 1
The semifinals of the Fortune Cup are about to begin, and the first match of day two features Yusei going toe-to-toe with the tower of power - Greiger! With Greiger riding the most powerful runner ever built, Yusei will have to rev it up or run the risk of getting his life points run over.
Second Round Showdown, Part 2
With no cards left in his hand and his life points about to get blasted by Greiger, Yusei has one draw left to take down this tower of power to keep in the hunt to duel Jack in the championship round.
Dueling Minds
In the second battle of the semifinals, Akiza squares off against the professional profiler Commander Koda, but with her tournament life on the line, can Akiza outplay an opponent who claims to know her every move, or will her past help the profiler pick her game apart?
Duel of the Dragons, Part 1
With the Fortune Cup Finale one win away, Yusei and Akiza get set to battle it out as Director Goodwin anxiously awaits the final Signer to reveal their Mark of the Dragon.
Duel of the Dragons, Part 2
As the back-and-forth battle between Akiza and Yusei rages on, Yusei is forced to unleash his mighty Stardust Dragon in order to stop Akiza’s grisly garden from squeezing his life points into submission.
The Fortune Cup Finale, Part 1
With the Fortune Cup Finale about to kick into overdrive, Jack decides to clear the air and reveal the truth behind his escape from the Satellite Sector.
The Fortune Cup Finale, Part 2
With the finish line of the Fortune Cup fast approaching, Yusei and Jack find themselves on a collision course with destiny as they race to unlock the mystery behind the Crimson Dragon.
A Web of Deceit, Part 1
After defeating Jack to win the Fortune Cup Finale, Yusei is challenged to a Shadow Duel by an underground duelist whose mind has been taken over by the Dark Signers.
A Web of Deceit, Part 2
As the battle between Yusei and his robed rival rages on, Yusei must rely on his deck if he plans to survive this Shadow Duel and uncover the truth behind the Dark Signers sinister scheme to destroy the Satellite Sector.
Good Cop, Bad Cop
After agreeing to help Yusei meet with Director Goodwin, Officer Trudge unknowingly becomes one of the Dark Signers’ drones and challenges a wounded Jack Atlas to a Shadow Duel.
Fight or Flight
Hoping to gain Yusei’s trust, Director Goodwin decides to share with him the secrets behind the origin of the Satellite Sector and the ongoing war between Signer and Dark Signer.
The Reunion Duel
After returning to the Satellite Sector, Yusei meets up with his old friend Crow and soon finds himself in a tag team Turbo Duel with Sector Security.
Dark Signs, Part 1
Yusei and Crow set off to confront the Dark Signers in an effort to stop them from destroying the Satellite Sector.
Dark Signs, Part 2
In an effort to save the Satellite Sector from being destroyed, Yusei agrees to face off against a former friend turned Dark Signer in a Shadow Duel.
Dark Signs, Part 3
With his life points on the line, Yusei confronts his former friend Kalin about their past in an effort to stop him from awakening the Army of Shadows.
Dark Signs, Part 4
The safety of the world hangs in the balance as Yusei tries to figure out a way to outduel and outmaneuver the unstoppable power of Kalin’s dark deck.
Supersensory Shakedown
Leo is forced to take part in an extrasensory examination with the leader of the Arcadia Movement. Can Leo pass this pop quiz, or will this psychic showdown with Sayer leave Leo locked up forever?
Digging Deeper, Part 1
Carly sets out hoping to uncover the mystery behind the Crimson Dragon, but after digging up some damaging dirt on the Arcadia Movement, she soon finds herself squaring off in a psychic duel with Sayer.
Digging Deeper, Part 2
Sayer signs up for a Shadow Duel against a Dark Signer who’s out for revenge while Akiza agrees to battle a dark and sinister supermodel.
Digging Deeper, Part 3
As the Dark Signer double duel draws to a climactic close, Carly and Misty unfold a catastrophic card combo that could send Akiza and Sayer to the Netherworld forever.
Clash of the Dragons, Part 1
After Akiza falls into a state of unconsciousness, her father turns to Yusei in a last ditch effort to wake his beloved daughter from her catatonic condition.
Clash of the Dragons, Part 2
As the battle between Signers presses on, Yusei turns to his trusty Stardust Dragon in an effort to keep the power of Akiza’s Black Rose Dragon at bay.
The Signs of Time
With Yusei, Jack, Akiza and Luna all gathered together, Director Goodwin seizes the moment and decides to shed some light on the dark and formidable foes the four Signers will soon be battling.
Surely, You Jest, Part 1
In an effort to rid the Satellite Sector of the Dark Signers, Crow ventures out and challenges a sinister looking sneak to a duel.
Surely, You Jest, Part 2
With Lazar’s creepy clowns about to crack Crow’s defense, Crow hatches a plan to lull his opponent into a false sense of security so that his feathered friends can swoop in and swipe the last of Lazar's life points.
Mark of the Spider, Part 1
Yusei gets caught up in a web of lies after agreeing to square off against Roman, the leader of the Dark Signers.
Mark of the Spider, Part 2
With the safety of his friends literally hanging in the balance, Yusei must figure out a way to squash Roman’s Earthbound Immortal before it sends him and his pals to the Netherworld forever.
Mark of the Monkey, Part 1
Luna gears up to face Devack in a Shadow Duel, but before the first card can be thrown, Luna is transported back to the Spirit World, leaving her pint-sized brother Leo the tall task of taking down this Dark Signer.
Mark of the Monkey, Part 2
As Luna searches the Spirit World for a way to free Ancient Fairy Dragon from her stone prison, Leo searches his deck for a card combo that will help him defeat Devack and his army of apes.
Mark of the Monkey, Part 3
Luna and her new found friend Torunka hatch a plan to free Regulus from King Zeman’s minus curse. Meanwhile, back in the Satellite Sector, Leo calls upon his Power Tool Dragon to help him dismantle Devack’s dark deck.
Mark of the Monkey, Part 4
When Luna’s plan to free Ancient Fairy Dragon falls apart, Regulus must come to her rescue in order to save her and the Spirit World from Zeman’s minus curse.
A Whale of a Ride, Part 1
Crow challenges the newest member of the Dark Signers to a Turbo Duel, but before Crow’s Blackwings can even take flight, his opponent unleashes an aerial assault of his own.
A Whale of a Ride, Part 2
As the sky-high battle between Crow and Greiger heats up, Crow looks to elevate his game in order to ground Greiger’s aerial attacks before they send him to the Netherworld forever.
A Whale of a Ride, Part 3
With his life points on the line, Crow turns to his feathered friends in a last ditch effort to take out Greiger’s Earthbound Immortal. Can Crow and his Blackwing’s rise to the occasion, or will this Dark Signer’s dark deck sink any chances they have of being victorious?
A Score to Settle, Part 1
Haunted by the memories of his last battle with Kalin, Yusei looks to bury the past by agreeing to duel his former friend in a rematch. Can Yusei defeat Kalin and seal the tower that this Dark Signer is guarding, or will Kalin overcome Yusei’s defenses and seal the world in eternal darkness?
A Score to Settle, Part 2
As the rematch between Kalin and Yusei continues, Yusei must find a way to out-think and out-maneuver the dark power of Kalin’s Earthbound Immortal before it sends him to the Netherworld forever.
Destiny's Will, Part 1
Roman challenges Yusei to a Shadow Duel at the site of the original Ener-D Reactor. Meanwhile, Director Goodwin decides to make an unexpected visit to the Satellite Sector to settle some unfinished business he has with his Dark Signer brother.
Destiny's Will, Part 2
As the battle between Yusei and Roman rages on, Roman takes a time out to reveal the truth behind the original Ener-D Reactor’s meltdown and the role Yusei’s father played.
Shadows of Doubt, Part 1
Jack agrees to Turbo Duel Carly in an effort to defeat the darkness that has taken control of her. Can Jack rid the evil that has come to possess this one-time roving reporter, or will the dark powers of the Dark Signers overcome Jack and turn him into one of their own?
Shadows of Doubt, Part 2
Jack kicks his duel into overdrive and summons his Red Dragon Archfiend in a desperate attempt to free Carly from the Dark Signers' control.
Truth and Consequences, Part 1
Hoping to finally find out the whereabouts of her long-lost brother, Misty challenges Akiza to a Shadow Duel in a maze of mirrors.
Truth and Consequences, Part 2
After unlocking Akiza’s psychic powers, Sayer sets his sights on using them to get even with the Dark Signers for destroying the Arcadia Movement.
Signs of Doom, Part 1
Yusei, Jack and Crow face off against Goodwin in the ultimate Shadow Duel showdown.
Signs of Doom, Part 2
With the safety of the world hanging in the balance, Yusei, Jack and Crow look to tip the scales in their favor by setting their sights on Goodwin’s Earthbound Immortal.
Signs of Doom, Part 3
With his life points running on empty, Yusei looks to rev it up one last time in order to defeat Goodwin and save the world from the destructive powers of the King of the Netherworld!