Yu-Gi-Oh! 5D's - Season 2
Episodes (59)
A New Threat, Part 1
A mysterious new threat arrives on the scene in New Domino City, forcing Yusei to take to the streets and track down a rogue Turbo Duelist known as The Ghost.
A New Threat, Part 2
With his life points on the line, Yusei must figure out a way to take down Ghost’s Meklord Emperor Wisel before Wisel’s special ability throws his game and his runner into a tailspin.
Lessons Learned
When Vice Chancellor Rudolph Heitmann threatens to expel all the members of Leo and Luna’s class from Duel Academy, Yusei attempts to teach the teacher a valuable lesson by challenging the Vice Chancellor to a duel to keep his friends in school.
Trash Talk
When Crow is asked to convince an old friend of Martha’s to move into her retirement home, Crow decides to tackle the task by challenging the old man to a trash-talking junkyard duel. Can Crow convince the old man to relocate, or will Bashford bash Crow’s life points and send him and his deck packing instead?
A Duel With Interest
When a loan shark starts sinking his teeth into New Domino City, Jack decides to reel in this money-grubbing menace for good by putting his most prized possessions on the line in a duel.
The Wicked Spirit
When Leo and Luna decide to go exploring a nearby forest rumored to be haunted by wicked spirits, they soon discover that the rumors are all too real when a mysterious boy traps Luna in his house and challenges Leo to a duel.
French Twist, Part 1
Yusei wakes up to find himself trapped in the back of a big rig with a bump on his head and no way out. After a mysterious tip leads Akiza to Yusei’s location, the two friends soon find themselves Turbo Dueling an unfamiliar foe whose shocking identity stops Yusei and Akiza dead in their tracks.
French Twist, Part 2
As the battle between Yusei and Sherry races on, Sherry reveals some shocking secrets about the upcoming World Racing Grand Prix. Meanwhile, Akiza begins to gain a new understanding and appreciation for Turbo Dueling while riding shotgun to Yusei.
Synchro Straits
Before heading out to the event of the year - The World Racing Grand Prix Gala - Yusei challenges Jack to a Turbo Duel in the hopes of finding a new dueling strategy that doesn’t involve the use of Synchro Monsters.
The Synchro Solution
A mysterious duelist named Vizor offers to show Yusei a new dueling strategy known as The Synchro Solution.
Acceleration
Akiza goes to get her Turbo Dueling license, but before she can drive off into the sunset, she first has to out-duel, out-maneuver and out-smart one of Sector Security’s finest for her final exam.
Syd Is Vicious
After a string of Duel Runner thefts has New Domino City on high alert, Jack Atlas decides to take justice into his own hands and ventures out in search of those responsible.
Dawn of the Duel Board, Part 1
When a mysterious new student gives Luna a-one-of-a-kind Duel Board, Leo, trusting his instincts, steps up and tries to pull a 180 on their friendship.
Dawn of the Duel Board, Part 2
As the Duel Board battle between Leo, Luna and the mystery duelist continues, Leo soon realizes that their mysterious opponent is actually an all-too-familiar friend.
Putting It All Together
Jack and Crow set out to find a restless Yusei - hoping to ease his mind and reinforce the friendship they share by Turbo Dueling down memory lane.
The Super Genius
A mysterious amnesiac helps Yusei build a new engine program for his Runner, but before they can test it out, a make-up-wearing, noodle-eating crook runs off with the file.
Get With the Program, Part 1
Yusei and the gang trail Lazar to the local mall hoping to reacquire the engine design program that this window-shopping, noodle-eating crook stole from them.
Get With the Program, Part 2
Yusei and Lazar are trapped in a warehouse where their only chance of escaping is if Yusei can outduel a Guard Bot whose CPU has been uploaded with all of Yusei’s battle techniques.
Will the Real Jack Atlas Please Stand Up?, Part 1
After being charged with crimes he didn’t commit, Jack Atlas scrambles to uncover the truth before his friends and fans turn their back on him for good.
Will the Real Jack Atlas Please Stand Up?, Part 2
With Jack Atlas on the run, Yusei and Crow set out in search of their pal, hoping to clear his good name before bad turns to worse.
Mother Knows Best
When Zora's stubborn son Leon suddenly returns home, Crow picks a duel with him to help him realize that the ongoing quarrel he has with his mother is much ado about nothing.
Duelist for Hire
When Yusei heads to a tumbleweed town at the request of some locals, he quickly finds himself in the middle of two feuding families - with his old friend Kalin right there with him!
Showdown at Sundown, Part 1
When Yusei challenges Kalin to a duel, he hopes to save his old acquaintance from a terrible fate. However, the dueling gets dicey when it becomes clear that Kalin doesn't necessarily want to be saved!
Showdown at Sundown, Part 2
As Yusei continues to duel his best to save Kalin from a most unhappy ending, he suddenly finds himself double crossed by his supposed allies and in desperate need of some saving of his own!
The Race to Escape, Part 1
After being double crossed and sent to the mines by his supposed allies, Yusei hatches a plan to escape. Can Yusei find a way out, or will he and Kalin be forced to work the mines forever?
The Race to Escape, Part 2
It’s a high-speed minecart chase as Kalin and Yusei scramble to rescue Sergio’s family from the clutches of the Crash Town mine. When Lawton and his goons gain up on the fleeing family, things take a heartbreaking turn, forcing Kalin to step up in ways he never expected.
Clash at Crash Town, Part 1
The sinister Lawton has captured West and Nico and gained control of Crash Town, but Yusei and Kalin have no intention of letting him get away with it. It’s the ultimate showdown as the dueling duo confront Lawton in a winner-takes-all battle.
Clash at Crash Town, Part 2
As the clash between Lawton, Yusei and Kalin comes to a climactic close, Yusei and Kalin must figure out a way to defeat Lawton before his deck destroys their dreams of freeing everyone in the mines.
The Question of the Card
Sherry breaks into a city building in search of answers about a very special duel card.
Keeping a Promise, Part 1
Crow ends up finding and old friend who turns out not to be what he seems.
Natural Instincts, Part 1
Crow smashes into one of Team Unicorn's duelists on the tournament practice lanes. Only this was no accident and Team Unicorn's intentions are anything but friendly.
Natural Instincts, Part 2
Sherry arrives to inform Yusei that she suspects the sinister forces of Iliaster have infiltrated the tournament.
Power Plays
Can Jack and his power packed deck bring down his opponent or will Andre's secret plan place Jack and Team 5D's on the brink of elimination?
Trouble for Team 5D's
All eyes turn to Akiza as she takes to the track hoping to take down Andre and even up the score.
The Edge of Elimination, Part 1
With Jack and Akiza already defeated, Yusei finds himself having to defeat all three members of Team Unicorn on his own.
The Edge of Elimination, Part 2
Yusei must figure out a way to defeat all three members of Team Unicorn.
The Edge of Elimination, Part 3
Yusei must figure out a way to defeat Team Unicorn's captain before all the cards in his deck disappear.
Party Crashers
Team 5D's celebrates their win and prepares for their next opponent – Team Catastrophe.
Knight Takes Pawn
Crow of Team 5D's gets set to take on Team Catastrophe's Herman. Can Crow swoop in and swipe all of Herman's life points, or will Herman's Hook the Hidden Knight clip Crow's wings and send him and Team 5D's into a tailspin?
Rook Takes Knight
Crow of Team 5D's looks to give Herman's Hook the Hidden Knight the heave-ho before it ruins his runner and catapults Team Catastrophe into the next round.
Primo's Plan, Part 1
Primo and his Duel Bot Army crash the World Racing Grand Prix, putting the tournament and New Domino City in jeopardy.
Primo's Plan, Part 2
Primo decides to take matters into his own hands by challenging Yusei Fudo to a duel after watching Yusei interfere with his Duel Bot Army’s mission of mechanized mayhem.
Primo's Plan, Part 3
Hoping to stop New Domino City from spiraling into total chaos, Yusei takes on Primo and his Meklord Emperors’ debilitating ability to absorb Synchro Monsters.
Primo's Plan, Part 4
With the safety of New Domino City hanging in the balance and Primo in control of Stardust Dragon, Yusei must figure out a way to get his go-to card back before his life points hit zero.
Primo's Plan, Part 5
It’s the climactic conclusion to the battle between Yusei and Primo! Can Yusei defeat this menace and save his City, or will Primo prevail and send New Domino spiraling into chaos?
Eyes On The Prize
Yusei and Team 5D’s get set to take on Team Ragnarok and their powerful Nordic Gods – Thor, Loki and Odin!
Duel For Redemption
When Jack is informed by Team Ragnarok’s Dragan that Director Goodwin fixed the match they had years earlier, Jack begins to doubt his Turbo Dueling talents. Can Jack kick things into overdrive and prove to himself that his abilities are legit, or will Dragan and his Nordic God, Thor, hammer home the fact that Jack's skills are nothing more than a mirage conjured up by Goodwin’s greed?
Soul Solutions
Determined to defeat Dragan and his Nordic God, Jack summons a mighty new monster to the field that has enough fire power to send all of Dragan’s life points up in smoke!
When Nordic Gods Attack
With only a handful of life points remaining and the Nordic God, Thor, staring down at him, Jack gets set to take on his next opponent - Team Ragnarok’s Broder!
Tricking the Trickster
After swooping in take on Team Ragnarok’s Broder, Crow finds himself battling two Nordic Gods – Thor and Loki! Can Crow defeat these two dynamos, or will this dynamic duo prove to be too much for Crow and his battle-tested Blackwings?
Yusei's Last Stand
With the tournament on the line, Yusei must find a way to defeat Halldor before the three Nordic Gods knock his life points down to nothing!
Fight to the Finish Line
It’s the exciting conclusion to the semifinal battle between Team Ragnarok and Team 5D’s! Can Yusei Fudo muster a miracle comeback against Team Ragnarok’s Halldor, or will Halldor and his Nordic Gods finish off Yusie for good and move on to the Grand Prix Finals?
The Beginning of the End
The grand finale of the World Racing Grand Prix is set to start, and our two finalists -Team 5D’s and Team New World - are ready to take center stage. For Yusei, Jack and Crow, second place isn’t an option because a victory lap for Team New World means New Domino City is doomed!
Dawn of the Machines
It’s one down and two to go for Team 5D’s as Jack and his mighty Red Nova Dragon get set to take on and take out Primo and Jakob of Team New World!
Against All Odds
With Jack out of commission, all eyes turn to Crow as he swoops in to duel Jakob! Does Crow have what it takes to take down Team New World’s best duelist, or will Crow suffer the same cruel fate that sent his teammate crashing into defeat?
For Synchro's Sake
With the safety of New Domino City hanging in the balance, Yusei Fudo from Team 5D’s looks to rev it up against Team New World’s Jakob in the final round of the World Racing Grand Prix!
Fight for the Future
After witnessing Jakob, Primo and Lester fuse together to form the all-powerful Aporia, Yusei must now figure out a way to defeat this formidable foe before he destroys New Domino City!
Victory or Doom
In the exciting conclusion to the World Racing Grand Prix, Yusei Fudo, facing his toughest opponent ever, must rev it up one last time if he hopes to defeat Aporia and save New Domino City from being destroyed!